Alright, I admit it. I’ve been on Wil Wheaton’s blog. Can you blame me? I mean, I had a *serious* crush on Wesley as a kid. A science geek? On a freaking spaceship! HELLS yes. That’s my kind of boy.
Anyway, apparently he, Paul & Storm performed this doozy, the Trololo song, at PAX East. I didn’t go to the concerts because, well, I was freaking tired, okay? Also I hate waiting in line. Anyway, enjoy!
Mad, surreal music video for Charlotte Gainsbourg’s single, Heaven can wait.
(Side note: thanks to everyone who played our game, PAX Pox this weekend. We had a fantastic turnout and we couldn’t have done it without you!)
[via jtb]
PAX East is THIS WEEK and I have an extra 3-day Pass lying around. The event is **SOLD OUT** for all three days.
If you are interested (or you know someone who is) shoot me an email at geconley (at) gmail (dot) com.
It’s going for $55 or best offer (face value).
PAX Pox!
If you come to PAX East come play our game! Score loot, meet new friends, and infect Will Wheaton!
Also, who’s excited for the Omegathon?
PAX East released their official schedule today and, to say the least, I am siked beyond belief. I’ll be working their the whole first day but I’m free to roam the convention for the rest of the weekend. What a freaking blast, man.
I caught this somewhere on the schedule. There’s two things odd about this. 1) I’m not entirely sure PAX and Collegehumor have that much overlap in terms of fandom (I could be wrong, though) but more importantly, 2) the schedule claims that “[Collegehumor] will soon launch an additional web site of just game-based comedy.”
Was this already announced? I haven’t been keeping up with CH lately but that seems like big news. Did they acquire Gamerpaper.com?
I’ve been reading up lately on ‘Big Games’ (you may recall some recent posts on the subject matter). Big Games are games that include a large number of players. They usually involve extensive use of space and can be played with strangers. The most interesting big games (IMHO) are those that anyone can play, and don’t require extensive rule sets or gaming experience. You probably know of at least one game like this— Assassins is a good example. (You may know it by a different name, but the basic premise is that players are assigned a target and must eliminate said target by some abstracted method [e.g. hit them with a spoon] to advance and receive your next target and so on until all players are killed.)
In Cruel 2 b kind, instead of ‘killing’ other groups, players use innocuous pass-phrases to alert targets to their demise. Best of all, once a target (or group of targets) is eliminated, they must join the team that defeated them. Teams grow massively, encouraging strangers to work together while learning about the city and, perhaps, a bit about each other.
The game is at least partially based on the idea that large groups of people should be able to play big games (like Assassins) without getting in trouble. Unfortunately, Assassins and other big games have a tendency to cause problems with police (especially when toy weapons are involved).
This game is especially wonderful because in our current situation, some call it the ‘culture of fear’, it’s hard to get away with any non-standard behavior, which of course includes gaming. This is especially true in my current place of residence. (Let’s just say I won’t be cosplaying as a mooninite or wearing an LED nametag anytime soon.) A game that relies on large groups of *adult* players, players who would not normally classify themselves as gamers, to play a big game has the potential to build a more positive reputation for the genre. Maybe.
I’m definitely interested in organizing a Boston run of the game and will keep you posted if any updates are worth mentioning.
Edit: On a tangentially related note, re-reading all those articles I find:
[Star] showed “a total disregard to understand the context of the situation she’s in, which is an airport post-9/11.”
Is anyone else as sick as I am of living in a ‘post-9/11 world’?
